这里的play_now,pause_now,stop_now分别代表播放、暂停与停止这三个按钮
sd = new Sound();
sd.attachSound(“loop”);
begin = 0;
play_status = false;
play_now.onPress = function() {
if (!play_status) {
sd.start(begin);
play_status = true;
}
}
pause_now.onPress = function () {
if (play_status) {
begin = sd.position/1000;
sd.stop();
play_status = false;
}
}
stop_now.onPress = function () {
begin = 0;
sd.stop();
play_status = false;
}
sd.onSoundComplete = function () {
play_status = false;
}
stop();
转载请注明:夜阑小雨 » FLASHMX中精确控制声音的开始暂停的程序代码